Description in Garage
A turret with an immense firing rate. It is best suited for combat at mid and long ranges. Vulcan has a unique gyroscope feature, which makes knocking off its aim very challenging, even when it's under heavy enemy fire. Caution — When using Vulcan, firing continuously for an extended time may overheat and damage your tank! Ideal for use with heavy hulls.
Table of characteristics
Damage — damage dealt to an enemy tank per second.
Barrels rotation (sec) — time it takes the turret to start shooting.
Time before overheating (sec) — period of time you can shoot for without self-damage.
Barrels stopping (sec) — time needed for the gun's barrels to stop rotating once it has ceased firing.
Self-heating per second — speed at which your tank is heating up once it's used all of its energy on firing.
Temperature limit — maximum temperature the tank can heat up to.
Range of max damage (m) — distance at which the turret deals its full damage. If the distance is bigger than the max damage range, the damage constantly decreases till the minimum damage range.
Weak damage (%) — the % of normal damage dealt to an enemy at minimum damage range.
Turret turning slowdown — decrease in turret's rotation speed while it's shooting.
Rotation speed (deg/sec) — maximum speed the turret can turn at.
Rotation acceleration (deg/sec²) — acceleration of the turret getting to its maximum rotation speed.
Auto-aim upwards (deg) — angle of auto-aim if a target is above the turret's horizontal plane.
Auto-aim downwards (deg) — angle of auto-aim if a target is below the turret's horizontal plane.
Impact force — physical impact of a turret's projectile on enemy tanks when hitting them.
Recoil force — physical impact of a turret's projectile on itself when shooting.
Warrant Officer 2
|Price of modification|
|Barrels rotation (sec)|
|Time before overheating (sec)|
|Barrels stopping (sec)|
|Self-heating per second|
|Range of max damage (m)|
|Range of weak damage (m)|
|Weak damage (%)|
|Turret turning slowdown|
|Rotation speed (deg/sec)|
|Rotation acceleration (deg/sec²)|
|Auto-aim upwards (deg)|
|Auto-aim downwards (deg)|