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Twins

Z Tanki Online Wiki
(Różnice między wersjami)
Skocz do: nawigacji, wyszukiwania
Linia 54: Linia 54:
 
  |<center>1 338 652</center>
 
  |<center>1 338 652</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|'''Min damage'''
+
  |colspan="6"|<center>'''Upgradable Parameters'''</center>
|<center>6,0000</center>
+
|<center>10,2059</center>
+
|<center>12,4706</center>
+
|<center>14,4118</center>
+
|<center>17,0000</center>
+
 
  |-
 
  |-
  |style="background:#2b2b2b"|'''Max damage'''
+
  |style="background:#2b2b2b"|'''Minimum damage (hp)'''
  |<center>8,0000</center>
+
  |<center>6</center>
  |<center>12,2059</center>
+
  |<center>10,21</center>
  |<center>14,4706</center>
+
  |<center>12,47</center>
  |<center>16,4118</center>
+
  |<center>14,41</center>
  |<center>19,0000</center>
+
  |<center>17</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|'''Reloading (msec)'''
+
  |style="background:#2b2b2b"|'''Maximum damage (hp)'''
  |<center>250,0000</center>
+
  |<center>7</center>
  |<center>250,00000</center>
+
  |<center>12,35</center>
  |<center>250,0000</center>
+
  |<center>15,24</center>
  |<center>250,0000</center>
+
  |<center>17,71</center>
  |<center>250,0000</center>
+
  |<center>21</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|'''Projectile speed (m/sec)'''
+
  |style="background:#2b2b2b"|'''Impact force'''
  |<center>60,0000</center>
+
  |<center>80</center>
  |<center>67,6471</center>
+
  |<center>118,24</center>
  |<center>71,7647</center>
+
  |<center>138,82</center>
  |<center>75,2941</center>
+
  |<center>156,47</center>
  |<center>80,0000</center>
+
  |<center>180</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|'''Projectile radius (m)'''
+
  |style="background:#444;padding-left:10px"|'''Recoil'''
|<center>0,5000</center>
+
  |<center>30</center>
|<center>0,5000</center>
+
  |<center>37,65</center>
|<center>0,5000</center>
+
  |<center>41,76</center>
|<center>0,5000</center>
+
  |<center>45,29</center>
|<center>0,5000</center>
+
  |<center>50</center>
|-
+
|style="background:#2b2b2b"|'''Range of max damage (m)'''
+
  |<center>15,0000</center>
+
  |<center>15,0000</center>
+
  |<center>15,0000</center>
+
  |<center>15,0000</center>
+
  |<center>15,0000</center>
+
|-
+
|style="background:#2b2b2b"|'''Range of min damage (m)'''
+
|<center>60,0000</center>
+
|<center>67,6471</center>
+
|<center>71,7647</center>
+
|<center>75,2941</center>
+
|<center>80,0000</center>
+
|-
+
|style="background:#2b2b2b"|'''Weak damage (%)'''
+
|<center>1,0000</center>
+
|<center>8,2647</center>
+
|<center>12,1765</center>
+
|<center>15,5294</center>
+
|<center>20,0000</center>
+
 
  |-
 
  |-
 
  |style="background:#2b2b2b"|'''Rotation speed (deg/sec)'''
 
  |style="background:#2b2b2b"|'''Rotation speed (deg/sec)'''
Linia 117: Linia 91:
 
  |<center>134,65</center>
 
  |<center>134,65</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|'''Rotation acceleration (deg/sec²)'''
+
  |style="background:#444;padding-left:10px"|'''Rotation acceleration (deg/sec²)'''
 
  |<center>143,24</center>
 
  |<center>143,24</center>
 
  |<center>172,82</center>
 
  |<center>172,82</center>
Linia 124: Linia 98:
 
  |<center>220,59</center>
 
  |<center>220,59</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|'''Auto-aim upwards (deg)'''
+
  |style="background:#2b2b2b"|'''Range of min damage (m)'''
  |<center>13,0000</center>
+
  |<center>60</center>
  |<center>13,0000</center>
+
  |<center>67,65</center>
  |<center>13,0000</center>
+
  |<center>71,76</center>
  |<center>13,0000</center>
+
  |<center>75,29</center>
  |<center>13,0000</center>
+
  |<center>80</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|'''Auto-aim downwards (deg)'''
+
  |style="background:#444;padding-left:10px"|'''Projectile speed (m/sec)'''
  |<center>16,0000</center>
+
  |<center>60</center>
  |<center>16,0000</center>
+
  |<center>67,65</center>
  |<center>16,0000</center>
+
  |<center>71,76</center>
  |<center>16,0000</center>
+
  |<center>75,29</center>
  |<center>16,0000</center>
+
  |<center>80</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|'''Impact force'''
+
  |style="background:#2b2b2b"|'''Weak damage (%)'''
  |<center>0,8000</center>
+
  |<center>1</center>
  |<center>1,1824</center>
+
  |<center>8,26</center>
  |<center>1,3882</center>
+
  |<center>12,18</center>
  |<center>1,5647</center>
+
  |<center>15,53</center>
  |<center>1,8000</center>
+
  |<center>20</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|'''Recoil'''
+
|colspan="6"|<center>'''Non-upgradable Parameters'''</center>
  |<center>0,3000</center>
+
|-
  |<center>0,3765</center>
+
  |style="background:#2b2b2b"|'''Reloading (sec)'''
  |<center>0,4176</center>
+
  |<center>0,25</center>
  |<center>0,4529</center>
+
  |<center>0,25</center>
  |<center>0,5000</center>
+
  |<center>0,25</center>
 +
  |<center>0,25</center>
 +
  |<center>0,25</center>
 +
|-
 +
|style="background:#2b2b2b"|'''Range of max damage (m)'''
 +
|<center>15</center>
 +
|<center>15</center>
 +
|<center>15</center>
 +
|<center>15</center>
 +
|<center>15</center>
 +
|-
 +
|style="background:#2b2b2b"|'''Projectile radius (m)'''
 +
|<center>0,5</center>
 +
|<center>0,5</center>
 +
|<center>0,5</center>
 +
|<center>0,5</center>
 +
|<center>0,5</center>
 +
|-
 +
|style="background:#2b2b2b"|'''Auto-aim upwards (deg)'''
 +
|<center>13</center>
 +
|<center>13</center>
 +
|<center>13</center>
 +
|<center>13</center>
 +
|<center>13</center>
 +
|-
 +
|style="background:#2b2b2b"|'''Auto-aim downwards (deg)'''
 +
|<center>16</center>
 +
|<center>16</center>
 +
|<center>16</center>
 +
|<center>16</center>
 +
|<center>16</center>
 
  |-
 
  |-
 
  |}
 
  |}

Wersja z 16:07, 2 sie 2015

Twins has got an effective range of 40 meters and infinite ammo. In Tanki Online this gun is the true king of the Deathmatch mode thanks to its ability to fire constantly and the fact that there’s no need to recharge. The purchase of the inexpensive Twins gun early in the game is an excellent investment of crystals, especially if you like Deathmatch mode.

Description in Garage

A gun with unlimited firing duration. Effective at short to mid range. Its high rate of fire makes it ideal for supressing enemies. Works well with any hull.

Table of characteristics


Min damage — minimum damage dealt to an enemy tank per one shot of the turret.
Max damage — maximum damage dealt to an enemy tank per one shot of the turret.
Reloading (msec) — pause between shots.
Projectile speed (m/sec) — speed of the turret's shell.
Projectile radius (m) — radius from the projectile's center to its side.
Range of max damage (m) — distance at which the turret deals its full damage. If the distance is bigger than the max damage range, the damage constantly decreases till the minimum damage range.
Range of min damage (m) — distance at which the turret's damage stops decreasing. If the distance to the target is bigger, damage will be dealt according to "weak damage" parameter.
Weak damage (%) — the % of normal damage dealt to an enemy at distances bigger that minimum damage range.
Rotation speed (deg/sec) — maximum speed the turret can turn at.
Rotation acceleration (deg/sec²) — acceleration of the turret getting to its maximum rotation speed.
Auto-aim upwards (deg) — angle of auto-aim if a target is above the turret's horizontal plane.
Auto-aim downwards (deg) — angle of auto-aim if a target is below the turret's horizontal plane.
Impact force — physical impact of a turret's projectile on enemy tanks when hitting them.
Recoil — physical impact of the turret on itself when shooting.

М0
М1
М2
М3
М3+
Available from
border=0Recruit
border=0Warrant Officer 4
border=0Lieutenant Colonel
border=0Marshal
Micro-upgrades
Price of modification
150
+35 100
+132 600
+259 000
+911 802
Full price
150
35 250
167 850
426 850
1 338 652
Upgradable Parameters
Minimum damage (hp)
6
10,21
12,47
14,41
17
Maximum damage (hp)
7
12,35
15,24
17,71
21
Impact force
80
118,24
138,82
156,47
180
Recoil
30
37,65
41,76
45,29
50
Rotation speed (deg/sec)
74,48
97,49
109,87
120,49
134,65
Rotation acceleration (deg/sec²)
143,24
172,82
188,74
202,39
220,59
Range of min damage (m)
60
67,65
71,76
75,29
80
Projectile speed (m/sec)
60
67,65
71,76
75,29
80
Weak damage (%)
1
8,26
12,18
15,53
20
Non-upgradable Parameters
Reloading (sec)
0,25
0,25
0,25
0,25
0,25
Range of max damage (m)
15
15
15
15
15
Projectile radius (m)
0,5
0,5
0,5
0,5
0,5
Auto-aim upwards (deg)
13
13
13
13
13
Auto-aim downwards (deg)
16
16
16
16
16